For the Wizards to go beyond the second round of the playoffs, where they've lost in six games in the last two seasons, will require key contributors to do a little bit more.
While it's unlikely that everyone in the rotation will magically become better at an area of weakness, this would be the best-case scenario for the Wizards. We'll go player by player, in no particular order:
The skinny: His first season in Washington started out on a down note, with Humphries being on the shelf because of a hand laceration that occurred in a preseason game and require surgery. But he quickly acclimated and provided the boost of energy they'd need off the bench with averages of 8.0 points and 6.5 rebounds in 64 games. But when the postseason came, Humphries disappeared from coach Randy Wittman's rotation. He only appeared in 1 of 10 games, and that came in garbage time.
The fix: Three-point shooting. This isn't Humphries' strong suit, but he was bumped in favor of Drew Gooden who was on fire from long range as the Wizards went to smaller, more flexible lineups to rebound from a lackluster finish to the regular season. Humphries had been working on his three-point shot since training camp. He last made a three during an actual game 2004-05, his rookie season with the Utah Jazz. Humphries is 2-for-26 for his career so he has a long way to go. He missed all seven tries with the Wizards.
Prospects: Making threes is half of the battle. The other part is Humphries, a wide-shouldered 6-10 mid-range shooter, defending the position. That has been the dilemma with him and Nene, the starting power forward, for Wittman. It's neither player's strong suit. It's difficult to imagine three-point shooting ever being a strength in Humphries' game though the same probably was said of Gooden before his transformation. Can Humphries make threes on occasion when left wide open? Maybe. Will he be a go-to option with opposing teams game-planning to stop him from shooting? Probably not.