Electronic Arts’ upcoming Wii game to feature hockey stick controller, Wayne Gretzky
It’s no secret that Electronic Arts took over the hockey video game genre, at least on the X-Box 360 and Playstation 3, with its NHL series. There’s a reason that Take-Two Interactive decided to pull its NHL2K series off of the consoles that emphasize graphics. Yet now the one advantage Take Two enjoyed - publishing the only licensed hockey game on Nintendo’s stupidly popular Wii console - looks to be a thing of the past starting next season. EA’s game will be called “NHL Slapshot” and is expected to ship by September 7. EA’s puck-based debut on the console isn’t the only big news, though. The software company is bringing out the big guns with the game: Wayne Gretzky will play the role of cover star and the game shall include a small hockey stick that the company claims will respond to hockey-like movements.
This, quite frankly, is the exact kind of thing hockey fans have been dreaming about since the Wii came out. Of course, Canoe.ca’s blog points out that these situations can often be too good to be true.
It’s hard to say what the biggest news is here. That EA is finally doing their first NHL game for the Wii, challenging 2K Sports on their previously exclusive turf? That Gretzky is involved as the cover athlete and in-game playable character? Or that NHL Slapshot will use a minature hockey stick peripheral that ships with each copy of the game?
Yeah, I’m gonna say it’s the stick. Because if this thing works, it could be a crazy amount of fun. If it doesn’t work, it’ll be yet another hunk of plastic discarded next to those silly third-party tennis racket add-ons, the original Guitar Hero II controller and the Tony Hawk: Ride skateboard.
Nickolls says that because the stick peripheral holds both the Nunchuk (in the butt end of the stick, with the analog stick used for moving your player) and the Wiimote (further down the shaft, with the trigger used as a modifier to execute certain moves), it’s more accurate than the Wiimote alone.
“Because you’re getting two signals sent to the Wii, it triangulates the signal. So it basically gives you more accuracy,” Nickolls says, adding that WiiMotion Plus won’t be supported by NHL Slapshot because it’s essentially not needed.
The stick peripheral will detect slap shots, wrist shots, body checks (done with a cross-check motion) and poke checks, with the Wiimote’s trigger used as a modifier to perform passes, dekes and other moves. The game can also be played with the Wiimote and Nunchuk alone, or even just the Wiimote.
Especially if that goofy looking little stick actually works like a dream.
(H/T to From the Rink)