Washington Football

Iati scores 16, Albany defeats Brown 57-50

Iati scores 16, Albany defeats Brown 57-50

ALBANY, N.Y. (AP) Jacob Iati scored 12 of his 16 points in the second half, and Mike Black and Luke Devlin made late free throws as Albany (N.Y.) defeated Brown 57-50 in a nonconference game Monday.

The Great Danes (11-3) never trailed after Iati's first of two 3-pointers in a span of less than a minute gave them a 28-25 lead with 15:18 remaining.

The Bears (4-7) stayed close, never falling behind by more than eight the rest of the way, then got within a point, 49-48, at the 3-minute mark after a 3-pointer and a layup by Tucker Halpern.

Black made 1 of 2 free throws and Devlin a pair to make it 52-48. After another Halpern layup, Devlin hit two more and Black another pair for a 56-50 lead with 38 seconds left.

Devlin finished with 15 points and Black 14.

Halpern scored 18 points and Matt Sullivan 16 for Brown.

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Washington's NFL team hires DC attorney who'll reportedly 'conduct a deep dive' into past culture

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Washington's NFL team hires DC attorney who'll reportedly 'conduct a deep dive' into past culture

Washington's NFL team has hired an attorney to "conduct a deep dive" into its own culture, according to ESPN's Adam Schefter. 

That culture has come under serious scrutiny over the past few days. Here are the full details from Schefter, which he tweeted about on Thursday afternoon:

Wilkinson's hiring is just the latest development in what's become a very tense stretch for Dan Snyder's franchise. 

Monday's announcement that the team would be retiring its previous name and logo has since been overshadowed by talk of a looming Washington Post story that's expected to uncover some serious issues within the organization.

The story, however, has yet to be released, despite the building rumors about its contents. The delay has been attributed to the need for lawyers to get involved, and now, that's obviously happening.

Last weekend, two front office executives, Alex Santos and Richard Mann II, were let go. Then, on Wednesday, longtime radio play-by-play man Larry Michael retired from his position.

Wilkinson's bio can be found here

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Here's how MLB will experiment with crowd noise at Nationals games

Here's how MLB will experiment with crowd noise at Nationals games

Crowd noise made its way into Nationals Park on Wednesday. It’s not the only place, and it will continue.

Major League Baseball teamed with the video-game maker MLB The Show to pull together audio which can be used during fan-less games across the league in 2020.

Its initial use received good reviews from Nationals players, according to Davey Martinez. All sides were also working to temper the volume in an empty, echoing stadium. Sounds on the field come across different than in the dugout. The Nationals players asked for the crowd noise to be turned down later in their intrasquad game on Wednesday. Everyone was pleased once that happened.

RELATED: CROWD NOISE MAKES ITS WAY TO NATS PARK

Martinez said they plan to use the fake noise throughout the season.

Here are the details from an MLB spokesperson of how the crowd-noise experiment will work:

  • All Clubs will use ambient and reactionary background audio to create crowd noise during the 2020 season.
  • MLB is providing each team with an array of crowd sounds and a touchpad device that can be integrated into their ballpark sound system to help manage the playing of these sounds. The crowd sounds will be audible to on-field personnel and during television and radio broadcasts.
  • Clubs will begin to use and test the sounds during Summer Camp workouts and exhibition games to be prepared for the start of the season.
  • The crowd backgrounds and reactions provided to the Clubs are all derived from exclusive, original source audio recorded by MLB The Show developers at MLB regular season games. The audio was meticulously edited into sound cues used in MLB The Show 20, with a focus on authentically replicating crowd sound and behavior. Selected content was then further refined for real-time playback over ballpark audio systems and allows for around 75 different effects/reactions to be used during a game.
  • The crowd sounds will work in conjunction with stadium announcers, walkup music and in-stadium video to replicate the in-game experience as closely as possible.
  • Clubs can use a different audio provider if they choose, but all will be provided the MLB system.
  • The Home team will operate and manage the playing of crowd sounds, as they do with other audio and video content. Clubs will be required to project the type and volume of audio in a way that otherwise mimics the sounds that would have been present in the park had fans been in attendance.
  • With the energy of fans in attendance being a key element missing from games right now, MLB developed these audio enhancements to help improve the in-game experience for both players and personnel at the ballpark as well as fans watching and listening at home. In the event fans are permitted in ballparks, we will revisit audio policies for those games.

 
Is it fans? No. Is there a, “Nats, Nats, Nats, Woooo!” chant when they score? No.

Is it an improvement over the silence pervading the park during prior workouts? It is.

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