Washington Football

Martin's 3-pointers lead No. 21 Irish to 93-74 win

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Martin's 3-pointers lead No. 21 Irish to 93-74 win

SOUTH BEND, Ind. (AP) Scott Martin had a season-high 22 points on a career-high six 3-pointers and Jack Cooley added 19 points and 13 rebounds to lead No. 21 Notre Dame to a 93-74 victory over Seton Hall on Saturday, the 11th straight win for the Irish.

The winning streak is the second-longest for the Irish (13-1, 1-0 Big East) in 13 seasons under coach Mike Brey. The loss ended a seven-game winning streak for Seton Hall (12-3, 1-1).

Seton Hall, playing with only eight scholarship players available because of injuries, kept the game close until the Irish finished the first half on a 7-2 spurt, then opened the second half with a 16-4 run to move ahead 60-41.

Fuquan Edwin and Aaron Cosby had 21 points each for the Pirates and Gene Teague had 17 points and nine rebounds.

Eric Atkins added 17 points and 10 assists for the Irish.

The Irish, playing their first game in 15 days, struggled defensively at times as the Pirates drove inside for baskets, but finally got going late in the first half. The Irish opened a 35-25 lead with 3:40 left in the first half on a three-point play by Cooley to cap a 10-2 run. The Pirates quickly cut the lead to 37-34 with three baskets inside, including a fastbreak by Edwin, and a 3-pointer by Haralds Karlis. But a late run by the Irish opened the 44-36 halftime lead.

Martin started the second half with two quick 3-pointers sandwiched around a 15-foot jumper by Jerian Grant, who had 13 points. Another 3-pointer by Martin 3 minutes into the second half gave the Irish a 58-41 lead. Pat Connaughton then scored on a rebound of his own missed shot to make it 60-41. The Irish later stretched the lead to 66-43 with another 3 by Martin, who was 6 of 7 from 3-point range.

Seton Hall didn't get any closer the rest of the way and the Irish later extended the lead to 24 points.

With most Irish fans focused on Monday night's BCS title game between top-ranked Notre Dame and No. 2 Alabama and students off campus for the holiday break, a crowd of only 8,523 showed as the Irish won for the 46th time in their last 47 home games.

Seton Hall backup center Kevin Johnson returned after missing two games after undergoing arthroscopic knee surgery to repair a slightly torn meniscus, but played only 5 minutes.

The Irish will have a chance to match their longest winning streak under Brey when they play at No. 14 Cincinnati on Monday. The previous 12-game winning streak was during 2006-07.

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Washington's NFL team hires DC attorney who'll reportedly 'conduct a deep dive' into past culture

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Washington's NFL team hires DC attorney who'll reportedly 'conduct a deep dive' into past culture

Washington's NFL team has hired an attorney to "conduct a deep dive" into its own culture, according to ESPN's Adam Schefter. 

That culture has come under serious scrutiny over the past few days. Here are the full details from Schefter, which he tweeted about on Thursday afternoon:

Wilkinson's hiring is just the latest development in what's become a very tense stretch for Dan Snyder's franchise. 

Monday's announcement that the team would be retiring its previous name and logo has since been overshadowed by talk of a looming Washington Post story that's expected to uncover some serious issues within the organization.

The story, however, has yet to be released, despite the building rumors about its contents. The delay has been attributed to the need for lawyers to get involved, and now, that's obviously happening.

Last weekend, two front office executives, Alex Santos and Richard Mann II, were let go. Then, on Wednesday, longtime radio play-by-play man Larry Michael retired from his position.

Wilkinson's bio can be found here

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Here's how MLB will experiment with crowd noise at Nationals games

Here's how MLB will experiment with crowd noise at Nationals games

Crowd noise made its way into Nationals Park on Wednesday. It’s not the only place, and it will continue.

Major League Baseball teamed with the video-game maker MLB The Show to pull together audio which can be used during fan-less games across the league in 2020.

Its initial use received good reviews from Nationals players, according to Davey Martinez. All sides were also working to temper the volume in an empty, echoing stadium. Sounds on the field come across different than in the dugout. The Nationals players asked for the crowd noise to be turned down later in their intrasquad game on Wednesday. Everyone was pleased once that happened.

RELATED: CROWD NOISE MAKES ITS WAY TO NATS PARK

Martinez said they plan to use the fake noise throughout the season.

Here are the details from an MLB spokesperson of how the crowd-noise experiment will work:

  • All Clubs will use ambient and reactionary background audio to create crowd noise during the 2020 season.
  • MLB is providing each team with an array of crowd sounds and a touchpad device that can be integrated into their ballpark sound system to help manage the playing of these sounds. The crowd sounds will be audible to on-field personnel and during television and radio broadcasts.
  • Clubs will begin to use and test the sounds during Summer Camp workouts and exhibition games to be prepared for the start of the season.
  • The crowd backgrounds and reactions provided to the Clubs are all derived from exclusive, original source audio recorded by MLB The Show developers at MLB regular season games. The audio was meticulously edited into sound cues used in MLB The Show 20, with a focus on authentically replicating crowd sound and behavior. Selected content was then further refined for real-time playback over ballpark audio systems and allows for around 75 different effects/reactions to be used during a game.
  • The crowd sounds will work in conjunction with stadium announcers, walkup music and in-stadium video to replicate the in-game experience as closely as possible.
  • Clubs can use a different audio provider if they choose, but all will be provided the MLB system.
  • The Home team will operate and manage the playing of crowd sounds, as they do with other audio and video content. Clubs will be required to project the type and volume of audio in a way that otherwise mimics the sounds that would have been present in the park had fans been in attendance.
  • With the energy of fans in attendance being a key element missing from games right now, MLB developed these audio enhancements to help improve the in-game experience for both players and personnel at the ballpark as well as fans watching and listening at home. In the event fans are permitted in ballparks, we will revisit audio policies for those games.

 
Is it fans? No. Is there a, “Nats, Nats, Nats, Woooo!” chant when they score? No.

Is it an improvement over the silence pervading the park during prior workouts? It is.

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