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Prize money for WTA Tour to increase by 10 percent

Prize money for WTA Tour to increase by 10 percent

ST. PETERSBURG, Fla. (AP) Prize money for the women's tennis tour will increase more than 10 percent this year.

The WTA said Wednesday that total prize money for the 54 events in 2013, not including Grand Slam tournaments, will rise from $53.3 million to $58.7 million.

The tour will return to Poland in 2013 with an event in April. Last summer, Agnieszka Radwanska became the first Polish Grand Slam finalist since 1939.

The 2014 calendar will add tournaments in Wuhan, China, and Hong Kong. Li Na, the 2011 French Open champ, is from Wuhan, which will take over hosting the event currently in Tokyo. It will feature at least seven of the year-end top 10 players.

Brazil will add a tournament in Florianopolis in 2013 and another in Rio de Janeiro in 2014.

12.13.19 Rick Horrow sits down golf icon Gary Player

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USA TODAY Sports

12.13.19 Rick Horrow sits down golf icon Gary Player

Edited by Tanner Simkins

In the latest edition of Rick Horrow's Sports Business Podcast, Rick sits down with golf icon Gary Player.

LISTEN TO THE FULL PODCAST HERE

1. High Definition (HD). The most essential element for the sports consumer? Watching the game. High definition pushed the envelope this decade so much that now anything non-HD seems archaic – just think about what those old “Wide World of Sports” clips look like. The first major sporting event broadcast nationwide in the U.S. in HD was Super Bowl XXXIV, broadcast by ABC on January 30, 2000. By the 2014–2015 television season, every network show producing new episodes had transitioned to high definition. And virtually all HD technology was developed by global sports league partners, with broadcasting live sporting events that delivered almost the same immediacy as being there a top-line goal for developers. Over 90% of U.S. homes have an HD television, and nearly 30% have a 4K TV. 4K (UltraHD) is here and 8k coming, virtual reality is next, the envelope is still being pushed. 

 

2. Connectivity. WiFi, Bluetooth, mobile data plans, cloud services, the Internet of Things (IoT) and getting devices communicating with other devices have created opportunities limited only by creativity. When devices can interact and share information, the smarter decisions media and tech companies can make. From minor league ballparks to arenas, soccer-specific stadiums, and the almost completed $4.93 billion SoFi Stadium and entertainment complex in Los Angeles, the “Connected Facility” over the last decade has become the absolute standard in sports stadia, empowering teams and vendors every bit as much as fans. At SoFi (named by a tech company, of course), according to CNBC, “Technology that will make the stadium experience unique includes a 70,000-sq-ft Oculus display board that will have 4K double-sided video; 5G communications network; Wi-Fi 6, the next generation of wireless to deliver faster speeds, and digital ticketing provided by Ticketmaster.

 

3. Media rights. This past decade was defined by mega deals in sports media rights. Whether it’s new networks, broadcast rights, digital rights, streaming rights, on-demand, or over the top, the media rights deals now are now not uncommon to be in the billions. U.S. sports rights are estimated to be worth a total of $22.42 billion in 2019, about 44% of the total worldwide sports media market, according to SportBusiness Media. And a rising number of major sporting events available via streaming services is set to drive the revenue for global broadcast rights beyond $85 billion by the end of 2024, according to a recent Rethink TV report. The Sports Rights Forecast to 2025 paper shows the global value of sports rights currently at around $48.6 billion, though the report predicts an increase of 75% over the next five years due to a growth in audiences choosing direct-to-consumer (DTC) content.

 

4. Ticketing. Going to a sporting event is still core to the sports experience. In this past decade, the ticketing business saw tech-related advances like dynamic pricing, paperless tickets, and digital second market sellers, all of which backed by data and CRM. As with so many things in our lives now, your mobile phone is now your sports ticket. At that Next Big Thing sports tech lab otherwise known as SoFi Stadium, CNBC notes the SafeTix digital ticketing provided by Ticketmaster “uses a rotating entry token that refreshes an encrypted barcode every 15 seconds to prevent counterfeiting and improve security. The digital ticket will also send customized messages to the ticketholder on a host of things — from VIP events to updates on parking information and merchandising offers.” And just last week, Swiss ticketing firm Viagogo agreed to buy StubHub for $4.05 billion, looking to leverage the brand globally.

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Dwayne Haskins has room to grow in a few areas, but this one might be the most crucial

Dwayne Haskins has room to grow in a few areas, but this one might be the most crucial

Dwayne Haskins is completing just 55-percent of his attempts as a pro quarterback so far, has thrown three touchdowns against seven interceptions and is averaging only 166 yards per start.

All of those numbers hint at how Haskins must grow as a passer in the NFL. However, those aspects are secondary to the area he needs to improve the most as he continues to see action for the Redskins.

The facet of his game that requires the most work is avoiding sacks. Yes, his accuracy and decision-making and choices in the red zone are all important, but none of those things will get better or reveal themselves if No. 7 is lying on his back and looking at the sky as much as he's doing so far.

The rookie has been dropped 22 times in his five appearances as starter, and 26 times overall. According to The Athletic, if you take the rate which Haskins is being sacked at as the team's primary signal caller and extrapolate it over a full schedule, it'd add up to the third-worst total in league history.  

So, yeah, that's extremely troublesome. 

On Wednesday, Haskins explained how his desire to be aggressive is partly causing this issue to be such an issue.

"Sometimes when I'm back there, I'm trying to find things deep or down the field instead of just finding the checkdown in the flat," he said.

As for how to remedy that, the 22-year-old told the media it's about being more aware of his immediate options.

"Just knowing where all my quick elements are when things happen fast and when things get on me," Haskins said.

Of course, each sack is its own entity, and not all of them fall on the guy with the ball. There have been instances this year where Haskins will go down and a replay will show an offensive lineman immediately getting beaten, the kind of sequence that will make any QB vulnerable. Not all of the negative plays are happening because of where Haskins is in his development.

However, to compare, Case Keenum was sacked just 12 times in his eight starts behind the same O-line. That's a significantly lower number.

Just like every other part of Haskins' skill set, this is something that should get sharper with experience. Every Sunday, assuming he gets a lot more, will lead to him becoming more adept at reading defenses, more proficient at adjusting protection calls and more prepared to find his outlet options.  

Keenum has seen all that there is to see in the NFL, while Haskins is just beginning that arduous process.

And, while Bill Callahan admitted he hates seeing the offense plagued by the sacks, the interim coach also detailed something beyond experience that could help Haskins limit them in the future.

"He's not a repetitive guy, a repetitive-mistake player, where you see continually the small mistakes over and over again," Callahan said. "He makes a mistake, he recognizes it, he moves on and you don't see a repetitive error come back into his game. There's been a lot of growth in that respect."

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