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Curt Schilling’s 38 Studios is no more

Former MLB player Curt Schilling poses for Reuters at E3 convention in Los Angeles

Former MLB player Curt Schilling poses in a game demonstration room at the Electronic Entertainment Expo, or E3, in this photo taken June 9, 2011 in Los Angeles, California. Schilling heads videogame company 38 Studios which is releasing its first online game. Photo taken June 9, 2011. REUTERS/David McNew (UNITED STATES - Tags: ENTERTAINMENT SPORT BASEBALL)

REUTERS

Curt Schilling’s 38 Studios, which released its first game to generally positive reviews earlier this year, closed its doors Thursday, laying off its entire staff.

Despite having received a $75 million loan guarantee from Rhode Island, the company failed to stay afloat while trying to develop a large-scale MMO called Copernicus. This despite the fact that the game it released this February, Kingdoms of Amalur: Reckoning, sold 1.2 million copies in its first 90 days, according to Schilling.

38 Studios’ future had been uncertain after it missed a scheduled payment to Rhode Island earlier this month. It was later reported that in trying to make a late payment of $1.1 million, the company gave the state a bad check.

Schilling, an avid gamer even during his years in the majors, was hoping Copernicus would make a dent in the lucrative MMO market largely ruled by World of Warcraft. It was to be the first game developed by 38 Studios. Reckoning was developed by Big Huge Games, a company bought by 38 Studios in 2010.